diff --git a/src/game/mod.rs b/src/game/mod.rs index 6328964..b9694c3 100644 --- a/src/game/mod.rs +++ b/src/game/mod.rs @@ -41,7 +41,7 @@ fn setup_level( sensitivity: Vec2::new(0.0007, 0.0007), }, Camera3d::default(), - Transform::from_xyz(0.0, 1.75, 2.0), + Transform::from_xyz(0.0, 1.75, 0.0), )); // spawn the ground plane @@ -92,7 +92,7 @@ fn do_shoot_on_left_click( let camera_transform = camera_query.into_inner(); let bullet_fired_event = BulletFiredEvent { - position: camera_transform.translation() + Dir3::NEG_X * 2.0, + position: camera_transform.translation(), direction: camera_transform.forward(), speed: 200.0, radius: 0.008,